Graffism
- Let's Paint
- 6 days ago
- 2 min read
Updated: 2 days ago
Graffism is a new VR graffiti game in the works, and the dev team has been killing it lately getting this project off the ground. They're super engaged with the community and have been dropping sneak peeks of what they’ve got so far. Some lucky few have even been able to get in on the beta testing. From what I’ve seen, this game has some amazing-looking spots, and the paint system looks insane! Here’s a breakdown of what we know so far:
Character Customization
From what I've seen—hats, gloves, watches, respirators, shirts, jackets.
This is cool. Hopefully the options are vast so we can really get creative with our avatars.
Paint everywhere?
A few gameplay videos show that most surfaces in the game are paintable—even the floor. This is huge! Something that’s been missing in VR graffiti sims.
Artists who love to paint those super 3D pieces that connect wall and floor are really going to flex on this feature.
Different weather conditions.
Now this is cool! I can imagine some rain, snow, or fog setting the perfect mood for certain maps. Nothing has been shown yet, but if they pull it off right, this will be a great addition.
Custom Home Location.
I’m guessing your home base will be paintable too. I wonder—will we be able to invite our crew over? Custom home locations... hmm, maybe we’ll get to choose from a variety of small spaces to spawn into when the game loads? Just speculating for now, but the potential is exciting.
Training mode.
A training mode has been mentioned. This should be super helpful for new players.
This is cool—I'm certain a lot of young cats will benefit from this! Great job, dev team!
Game Modes
I’ve read in the Discord that a mission mode will be added in a later update.
If you’re in the Kingspray or Graffiti Bombing Discords, you’ve probably seen this topic come up a lot—how to implement missions. So many ideas have been discussed over the years, but no one really attempted it due to hardware and engine limitations.
Maybe—just maybe—we’ll finally see it happen.
Side Note
The closest thing to a mission right now is the custom Kingspray level Backjump, created by Chriss. This map includes a timer while you’re painting, and the train rolls away after about 2–5 minutes (if I remember right).
Definitely worth checking out if you haven’t already.
Graffiti Supplies
Caps, cans, rollers, fire extinguishers—this game is already stacking up the tools.
Markers are being worked on too and will probably drop in a later update.
Final thoughts
This game just might be a game-changer. It looks like it’s covering everything Kingspray was missing. From community interest to feature depth, Graffism is gaining serious momentum.
Can’t wait to pick up a can and paint as soon as it drops!
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